Game Designer: Unknown
Game Designer: Unknown
Nerf War Rules For
Three Cups of Nerf
Player Count:
2-6
Playing Time:
5-15 min
Age:
7+
![](https://static.wixstatic.com/media/a58f27_9c50d3dde59a464fb21d2ee52adcfd66~mv2.png/v1/fill/w_31,h_40,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/a58f27_9c50d3dde59a464fb21d2ee52adcfd66~mv2.png)
Untested
Game Designer:
Adam (Game Mode Repository)
Description:
This is a target based game mode and works really well when you only have a few players. Each team has three targets that they are trying to defend while they attempt to shoot down the opposing teams targets. However it’s not just about shooting the targets down but you need to do it quickly before the opposing team has time to reset them.
Quick Reference Rules:
Targets can only be shot down
Players are allowed to set targets back up
Players cannot enter the keep out zone of the opposing team targets
Infinite lives. 5 second respawn.
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Detailed Rules
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Does it count if a target gets shot down by a ricochet?
Yes
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Can I use throwable/ melee weapons on targets?
No, the target must be knocked down by shooting it with a blaster.
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Can you set a target back up in any location?
No, it needs to be setup at its designated location
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Can I hold onto a target?
No, if you grab a target you must try and set it up right away
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Can I set up a target if I haven’t respawned back in?
No
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Why is there a keep out zone?
This just makes the game more interesting by forcing the players to shoot accurately from a distance instead of allowing them to run up to the target and shoot it point blank.
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_29,h_29,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_29,h_29,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_29,h_29,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_29,h_29,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Group-Specific Rules
Decide On...
who has the final say on a disagreement about someone getting hit.
rules for jumping over or climbing on bunkers
what types of ammo are allowed
a dart velocity limit (I like 120 fps)
whether blaster hits and friendly fire count
rules for shields and melee weapons
what signifies that a player has respawned
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Other General Rules
Be respectful. It’s only a game.
Use common sense
Before touching someone's gear ask for permission
Everyone should have eye protection
Don't move bunkers
Ricochets don't count
Players shouldn't discuss what's going on if they haven't spawned back in.
Victory Condition:
A team wins when the opposing team has no targets standing.
Supplies Needed:
6 targets (I prefer solo cups)
4 cones (optional)
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
More Information
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Learn More
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Basic Supplies
Foam Blasters (e.g. Nerf)
Extra Ammo
Bunkers (e.g. cardboard)
Copy of Rules
Team Indicators (Optional)
Setup Required:
Place 3 targets on each side of the field so that they are equally defendable/ attackable. It’s a good idea to place the targets such that they cannot all be shot from one location.
Use cones or some other means to create keep out zones around the targets so that players cannot run up and shoot the targets point blank.
Variants:
![Nerf%20Rival%20Ball%20Cropped_edited.png](https://static.wixstatic.com/media/a58f27_f395213967fb43f0ac0b161a6b3c6b5d~mv2.png/v1/fill/w_26,h_26,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Nerf%2520Rival%2520Ball%2520Cropped_edited.png)
Example Field Setups